Nephews

Both of them are a trip. Separately and together. Austin took us on the scenic route to Waid’s for breakfast that just happened to take us by GameStop where the new release of DOA 4 awaited. 🙂 I really enjoyed watching him play last night, shifting between female and male characters and winning every single game. He explained a lot to me. Very interesting discourse involved with gaming. I asked Alec last night about whether he felt himself thinking in the ways of the games during his real life. “It doesn’t make me violent, if that’s what you mean.” No, that wasn’t where I was going. (Obviously he’s aware of that interpretation.) He’s articulate and concise: you don’t solve problems in real-life like you do in the game. I know. What I meant was, there are parts of the games – especially the commercial elements – that are quite optimistic. They point toward possibilities. Austin acknowledged this: some things are just cool, but part of what makes them cool is that they demonstrate potential.


Alec was playing Conker’s Bad Fur Day this morning. There are squirrels and teddies. “The teddies are evil but they’re better.” What does that mean? “The teddies don’t take fall damage. Squirrels do. Squirrels can run fast but I don’t care about that cuz I’m a good sniper.”
I haven’t learned much about Runescape yet. “It’s a mythical game. You know what runes are? They’re not just used in that game.”
I’m having a great time. 🙂

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